Welcome to the first weekly installment of Music in Games! My name is Erin and I’ll be the resident gamer here at Live Hub. I’ll be covering musical reviews of current games that I’m playing right now, as well as some reviews of classic games for some of the more old-school gamers out there. Please feel free to give me your opinions on the games I review as well!
I’m playing Sega’s Shining Force EXA right now. This game was released by Sega for the Playstation 2 console last year, I believe. The funny thing about this game, and what caused me to buy it (besides a suggestion from a friend) was the price. At Gamestop, this game was still fifty dollars. At Wal-Mart (which I don’t usually condone shopping at) I was able to get the game for twenty dollars. I definitely thought I would try it at that price!
Unfortunately this game isn’t quite like the classic Shining Force games for Genesis and Saturn, but it is a fun game on its own. The gameplay is a bit repetitive but allows for a lot of customization. It’s a dungeon crawler with some good similarities to Gauntlet and Diablo, and you even get to build a dungeon that helps you out in numerous ways throughout the game. The storyline is nothing new but isn’t completely stupid, either. Unfortunately it is only one player, when I think it would definitely benefit from being at least a two-player game.
The music in this game has frankly surprised me. At times Sega definitely lacks with details in the games (I believe some of the battle maps in this game were actually taken from Shining Force NEO) but the variety of music is refreshing. You don’t hear a repeat of the same tracks over and over. Also, the music is generally fitting for the areas. I especially enjoyed one of the tracks in one of the later dungeons because it was eerie, and almost made me feel as though I had to rush through the dungeon. All in all, this game is worth playing. Sega has the right idea but just needs to pay attention to details. Nothing new there! Thanks for reading—see you next week!